#include "SampleBase.h"

namespace RayTracer {
	
	SampleBase::SampleBase() {
	}

	SampleBase::~SampleBase() {
	}

	void SampleBase::Init()
	{
	}

	void SampleBase::Update(float time)
	{
	}

	void SampleBase::Render()
	{
	}

	void SampleBase::ImGui()
	{
	}
	void SampleBase::ShutDown()
	{
	}
}